My latest run through the pixelated dungeon of EightyEight Games' iOS
dungeon puzzler earned me a score of a little more than 800,000 points.
Freedom costs 10 million. I'm half-hoping I never make it.
Reaching that lofty goal in the aptly-named 10000000 means freedom, sure, but it also means a possible end two-minute marathon dungeon runs, matching swords and wands to damage dark and deadly creatures, or matching keys and backpacks to unlock new treasures. Or matching wood and stone to earn resources to upgrade the small series of shops that produce new weapons, armor and potions to aid me in my quest.
Your tiny pixel pal adventurer runs across the
top of the screen as you play, taking on pixel critters and gathering
pixel treasures. The strip of screen this all takes place on is your
timer, and it counts down quickly. Take too long defeating a creature or
opening a door, and your run ends. Reach the end of the corridor and a
new, more difficult and rewarding one opens.
With one run netting
me 800,000 points, one would think the ten million mark would be an
easy one to reach, but this isn't a cumulative score, my adventuring
friends. It's the top score in one run. In order to raise it I've got to
keep my weapons sharp, use scrolls and spell orbs salvaged from the
battlefield wisely, and unlock special perks that help increase the rate
at which points are earned.
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